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Ra Jackson
CRIMINALS IN ACTION
58
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Posted - 2012.12.04 13:26:00 -
[1] - Quote
Shylari Avada wrote: It's not about how 'things ought to be done' and more about risk averse pubbies pretending to have something worth chest beating on forums. Killing anything in Jita- with the exception of frigates with stupid numbers of PLEX, JF's packed full of moongoo, or a capital ship that was reimbursed and claimed in Jita is pointless, irrelevant and gives no claims to skill, power or prowess.
Funny. If you replace Jita with Uedama pretty much the same points can be adressed to Goons  |

Ra Jackson
CRIMINALS IN ACTION
70
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Posted - 2012.12.07 09:12:00 -
[2] - Quote
Shylari Avada wrote:Ra Jackson wrote:Shylari Avada wrote: It's not about how 'things ought to be done' and more about risk averse pubbies pretending to have something worth chest beating on forums. Killing anything in Jita- with the exception of frigates with stupid numbers of PLEX, JF's packed full of moongoo, or a capital ship that was reimbursed and claimed in Jita is pointless, irrelevant and gives no claims to skill, power or prowess.
Funny. If you replace Jita with Uedama pretty much the same points can be adressed to Goons  Not 'Goons', Just 'MiniLuv'. I don't expect someone like you to understand intra-alliance organization, or the SIGs and Squads structure of our Alliance, but I assure you Goons kill (and die) everywhere.
And your point is? I expect nothing else from an 8k ppl alliance than to die everywhere. I don't care about intra-alliance dribble. Why should I? "Someone like me" is obviously not in Goons, and Miniluv are Goons to "someone like us". |

Ra Jackson
CRIMINALS IN ACTION Pure Madness.
77
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Posted - 2012.12.19 14:15:00 -
[3] - Quote
Ronan Connor wrote: Put a bounty on noobs in starting areas. It doesnt need to be very high. I know it is a harsh measure, but I cant see any other way to make CCP see sense and fix the ideas of bounties. What we see now is, that innocent player and innocent corps get bounties. Some of the player accept it, but even some older player feel like they are perma wardecced, which is somewhat similar to the dec shield. Anyway, this leads that people are afraid partially to go out there and play the game they pay for.
Please elaborate how that bounty prevents you to play the game in any way. I'd like to see where your understanding of the bounty system went terribly wrong. |

Ra Jackson
CRIMINALS IN ACTION Pure Madness.
79
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Posted - 2012.12.19 15:49:00 -
[4] - Quote
Ronan Connor wrote:Like I said. There are eve player who dont like the idea of pvp. To them a bounty is scaring. I see it in my corp where people got bounties and asked anxious how we can remove it. To them they have a feeling of threat like they are in a wardec. I feel a bit myself that way, though I did do some small scale pvp already.
The thing is, people in corps tend to station spin or dont play at all, when there is a wardec and they dont like the idea of pvp. This is happening to existing player and some new player. There is blackmailing for that reason already ("give me 10 million or you get a bounty"). They stay in station and dont turn up. I can see this in my own corp already. You can get bounties for nothing and that cant be "working as intended".
I dont want bounties to get removed, but to have feasible boundaries to give them away.
I know many of you will fall for "htfu" and be done with it. Its just eve is not only existing of pvp oriented player. Pretending that eve is a pure pvp game wont change that.
And how does it influence your carebear gaming apart from an obscure fear of.. I don't know what? |

Ra Jackson
CRIMINALS IN ACTION Pure Madness.
79
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Posted - 2012.12.19 17:19:00 -
[5] - Quote
Ronan Connor wrote:@Ra Thats just it. The fear causes some player not to undock. If you are trying to see the issue from this point of view, you will consider it enough.
Why don't you inform your guys that the bounty doesn't really change anything? Staying docked just "because" actually shows how admirably well the new bounty system works lol. Either way, as was already pointed out: Not understanding mechanics is not a sensible reason to demand changes to the game. |
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